“The first Moscow hackathon on the tourism topic may well become one of the most effective tools to enhance the digital infrastructure for tourists and find new game-changing solutions for the industry itself. Application are already invited, the deadline is set to January 28, 2020. Then the project partners will shortlist 50 finalist teams. The hackathon will be held in Technopolis Moscow on February 8–9,
” Natalia Sergunina
Send your applications at the official website travelhack.moscow
. The participation is possible both to formed teams and individual specialists as they would also be able to team up. Participants will have to select one of 10 tasks prepared by the partners and solve it at the hackathon.
For example, Facebook
asks to develop a solution that will advance the process of planning or travel options consideration. The idea has to be implemented using the technological database of the social network that already exists.
The task given by the Pushkin State Museum of Fine Arts
incentifies the participants to figure out a software solution for a museum voice-activated digital assistant. A city tourist portal Discover.Moscow
suggests creating an online service to stimulate communication between tourists visiting Moscow and residents of the city.
Companies with ready-made solutions on the given subjects will be able to showcase their solutions to the partners and demonstrate them separately at the hackathon as well, although they are not admitted to the competition for the prize money.
Meanwhile, an open educational program will be provided, within the framework of which, in particular, the following lectors will be speaking:
• Andrei Sebrant
– one of the very first figures on the Russian Internet, a Russian scientist, the Director of Product Marketing at Yandex. Cand. Sc. Physics and Mathematics;
• Eugene Lisovsky
, who leads the largest mapping service for travelers
MAPS.ME with over 140 million installations all over the world (a part of
Mail.Ru Group holding).
Companies around the world have started using
such a tool as a hackathon increasingly to find new ideas and develop new
business lines. Hackathons are competitions between developers, that give the
teams an incentive to try finding the optimal solution for a specific practical
problem using different approaches in a limited amount of time (usually up to
48 hours). The most common solution is a prototype of an IT product (mobile
applications, websites, bots, etc.).